OP 06 November, 2020 - 09:43 AM
(This post was last modified: 06 November, 2020 - 10:02 AM by BigBillex.)
Hey!
So my buddy and i made a user:pass checker for an old game we used to play a long time ago,
it works pretty well, it utilises a proxy network (can be HTML / SOCK4 / SOCK5) we current use sock4.
It checks user:passes from a text file we feed it
See my issue is the CPM of it is kinda trash typically 100-500, sometimes it hits 500-1k.
Where as when my friend runs it he hits around 2k then drops to 100-500 after 20 minutes.
earlier today, i was running 2000-2500 CPM (for about 2 hrs) then it again dropped
We both have around the same internet speed and connection latency..
any ideas on how can i improve my CPM?
and why would it be so damn inconsistent!
Hit Like / Reply <3
So my buddy and i made a user:pass checker for an old game we used to play a long time ago,
it works pretty well, it utilises a proxy network (can be HTML / SOCK4 / SOCK5) we current use sock4.
It checks user:passes from a text file we feed it
See my issue is the CPM of it is kinda trash typically 100-500, sometimes it hits 500-1k.
Where as when my friend runs it he hits around 2k then drops to 100-500 after 20 minutes.
earlier today, i was running 2000-2500 CPM (for about 2 hrs) then it again dropped
We both have around the same internet speed and connection latency..
any ideas on how can i improve my CPM?
and why would it be so damn inconsistent!
Hit Like / Reply <3